25 June 2012

Space Invaders Project (Part 1)

Last weekend I was playing Space Invaders on my Atari 5200 and I thought: Wouldn't it be fun to model these Space Invaders characters in Cinema 4D. So I downloaded some gifs with clear pixel and redraw them in Adobe Illustrator. After that I gave them some depth with the extrude nurbs function in Cinema 4D. This picture I also used Depth of Field to make it a bit more artistic. I hope you like the picture. You can click on it for a larger version of course.

Here is an overview picture of all the models I made so far. Most of them have different poses. I didn't account for this yet with the colors. I need to see how to animate this later, maybe with pose morphs, but we'll see about that. I do plan a little animation with this in the future, but I need to think it out first :) That is why I called this part 1 and I'm sure part 2 will follow when I have a little more time.

And here is one last picture, just for fun purposes with some rows of the same characters, just like in the game. If you never played Space Invaders before go and look it up. It is still one of my favorite game next to Galaga and Galaxians. All of them are so called 'vertical shoot them ups'. I used to be addicted to them. And this brings me to the thought that I should look up the Galaga and Galaxians figures to of course soon. Ah well. It was nice to spend some hours on a rainy Sunday this way. Now back to music again ;)


Lojamiga said...

Cool!!! Looks like legos.

Synth.nl said...

Thanks :)

Joel raiti said...

Hey man i like these any chance i can use them for my music project?


Synth.nl said...

How do you want to use it? Please E-mail me on michel@synth.nl to discuss this further.