A blog about my music, my studio and my DIY projects.
01 May 2011
Apollo 3D Project (Part 6)
I just wanted to let you know that I'm still working hard on the Apollo project. The progress on the music is still slow, but I'm sure I'll get there eventually. I'm also still working on the 3D work for the album promo. I even took a training for Cinema 4D to learn some new things. It was very interesting to work with someone who knows the application very well and I got the opportunity to ask all the questions I had. I especially learned a lot about all the render options and how the lighting system works in the render engine.I also learned some new functions and tricks.
Armed with this new knowledge I started working on a new scene for the promo video. Here you see the Apollo capsule in the water. I told you before that I animated this to look like a real ocean, but of course the capsule has to float on top of it and move along with the waves. The teacher of the course explained to me how to do this, but it is a very tricky process I learned. It is based on the dynamics engine and that can be very random like sometimes. So I had the scene right a couple of times, but when I rendered it out it looked different. So I redid it a couple of times. I guess I have some usable takes now.
Next thing to work on was the helicopter that had to come into the scene. I got the rotors turning now, but it is hard to get it to look it moving realistically. I guess that will take some more tweaking around. The problem still is render time though. Every time I try something it takes a whole day to see the result. I guess it will be worth it in the end. As I wrote before I showed some animated shots on my stall at the E-day festival recently. The reactions were very enthusiastic so that motivates me to continue to struggle along :) More soon!
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